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Are You an Entrepreneur & Inventor!
Protomine is a "prototype
repping" company which means what we do is convert your
designs from simple sketches to virtual (3d) and actual
(prototype) "representations". We cater to inventors,
entrepreneurs and
designers who come to us with designs that simply need to be
converted to presentable packages. By removing ourselves
from the design stage of development we are able to offer
lower costs and speedy development for your design project.
Our sole mission is to allow consumers the ability to
represent their designs efficiently and effectively without
braking the bank. We do this by connecting you directly to
the developer who is doing your work. 75% of your product
package price goes directly into the developers pocket. We
just manage the process which means you get what you're
paying for. Our team of developers work diligently to
provide you with a product we're sure you'll be happy with.
That is why we have a satisfaction rate of 99% percent.
Engineering
Mechanical Engineering is an
engineering category that involves the application of
principles of physics for design, analysis,
manufacturing and maintenance of mechanical processes.
It requires an educated understanding of key concepts
including kinematics, mechanics, thermodynamics and
energy. Mechanical engineers use these quantifiable and
qualitative principles in the design and analysis of
aircraft, heating & cooling systems, watercraft, motor
vehicles, manufacturing plants, industrial equipment and
machinery, medical devices and more.
Selling
Ownership
The
purpose
of a
selling
your
invention
or the
rights
to your
"intellectual
property"
is
usually
for
financial
gain.
The
specifics
are
outlined
in the
terms of
the
agreement.
Royalties
vs.
Selling
If you
decide
to
sell
your
invention,
you will
completely
give up
the
rights
that you
have on
your
patent,
and in
return
receive
one
payment.
On the
other
hand, if
you
decide
to
license
your
invention,
you
still
own it,
but you
allow
one or
more
entities
to make
use of
it, and
you
receive
royalties
in
exchange.
The
disadvantage
to
licensing
your
invention
is that
you may
not ever
see any
royalty
fees if
should
your
product
not
sell.
Once you
sign you
can
start
enjoying
the
financial
benefits
of your
invention.
2.
initial design & payment
Once you have created an account
simply log in to your dashboard, upload your initial
design concepts in
jpeg,
bmp,
png,
tiff
or
giff file formats and
submit. You will receive an email within 24 hours detailing your
price level (1-5) and
payment options. When you're ready
to begin simply make your
initial payment and the
development clock begins.
3.
initial composition & next payment
You will receive your first
design composition within 24 hours
of
initial payment. When you are
satisfied with your
initial design you can make your
final payment and the
development process
continues.
4. revisions
You can revise your
compositions directly on your
3d pdf file and saving
it directly to your
dashboard. You will
continue to receive your
revised compositions
every 24 hours (after revising) until you have
finalized your design
composition or your
revision allotment runs
out (whichever occurs first).
5. finalization
Immediately after
finalization, the interactive
revision
process is closed. Our developers immediately
begin production of your complete
graphics package which
will be available for download in 24 hours.
6. your package
You're full package will
arrive within 3-4 days of finalization with your
graphics
package on
cd and your
prototype.
7. presentation
You can now begin
creating your exciting Digital Presentation. Start by
uploading your
3d graphics to your
presentation via the
dashboard. Then use our
marketing guides to add
marketing details to capture the essence of your design
concept.
8. submission
Lastly, with one click
send your
digital presentation
directly to product
manufacturers worldwide
via our
electronic submission process. Give your design product the
chance to succeed!
Invention Development
An
invention is a new method or device for
performing a specific task. Whether or not your
design
concept (idea) reaches
market or not, if you created it,
you're an inventor. At Protomine we applaud the
entrepreneurial spirit of all inventors and designers by
offering a platform to
success. We believe that very
often inventors and
designers are limited by lack of
access to information and services or even worse, misled
into believing there is only one way of achieving
success.
We encourage you to research and investigate all of the
invention offerings on the web. We believe, ultimately,
you will agree that we offer the most efficient and
effective product
development platform on the web.
So what should your
very first action be:
-Getting a
patent,
perhaps?
-Going on a fact-finding mission to
manufacturers in China?
-Calling QVC?
While all these steps may be appropriate
down the line, it's critically important
that you first take action by shifting
your thought
process. I know what you're
thinking. Thinking doesn't seem very
actionable, does it? Maybe not, but over
the years, countless inventors make
devastating mistakes based on false
beliefs and inaccurate assumptions.
For this reason debunking some common
myths associated with inventing is
important. Myths and misperceptions can
be debilitating to your progress and
costly to your pocket book. Although it
may not seem very "actionable," it's
vital to begin the
inventing process
with a realistic understanding of some
of the basics for bringing an
idea to
market.
The following are
among the most common myths:
Myth #1: The
first thing an
inventor should do is get
a patent.
Truth:
It's understandable why this is such a
commonly held belief. The topic of
getting a patent is so pervasive among
the inventing literature, conferences,
websites and tv commercials, it's no
wonder that many people feel they can't
move forward without getting a patent
first. Many
inventors spend 80 -100% of
their initial effort and money on
obtaining a patent because that is the
myth that's been sold and supported by
those who stand to profit from it.
Certainly a patent can be a valuable
tool later in the process, but you
should first determine the viability of
your
invention as a business before
moving forward. Remember that filing a
patent has little impact on a successful
product launch & cost $10,000 or more-so
unless getting a patent for its own sake
is your end goal, it doesn't usually
make good business sense to apply for a
patent first thing off the bat. Most
importantly- if you file a patent first,
then encounter overwhelming obstacles
later on, you may have invested in a
patent for nothing.
Myth #2: If I
tell people my idea, they'll steal it.
Truth:
The theft of a new invention idea is
actually very rare. A lot of sweat
equity goes into
developing an invention
and this is a big barrier to most
potential "thieves." That doesn't mean
ideas are never stolen. Keep in mind,
copying and competition are facts in any
business. However, once you have an
understanding of how much work goes into
taking an idea to
market, you'll
understand why most ideas are stolen
only after a product's proven
successful. It's like betting on a
horse. You're more likely to win by
betting on a horse with a winning record
than you are by backing an unproven long
shot. That being said, don't be
careless.
Myth #3: My idea is worth a million dollars!
Truth:
Earning a million dollars with an
invention is less likely than making
slightly lesser amount depending on the
depth of your invention. Study the
process, set realistic expectations,
take action, work hard and you can find
success, especially if you have more
than one marketable idea.
Why use the
Protomine Process?
The Protomine process
was created to offer an alternative to expensive
invention submission companies that offer so much
and produce so little. Do the research and we know
you'll see the difference.
What
does it cost to develop a product?
Manufacturers follow a complicated and costly
product development process called
product lifecycle management (plm). This approach
encompasses the complete lifecycle from
concept
design through
manufacturing and
disposal
of a product. The typical cost for product
development starts at around $100,000 for simple
concepts and rises dramatically for more complicated
concepts.
What
are they promising you?
Organizations such as
invention
submission companies offer costly services promising
to develop your concept for $5-$20,000 (a fraction of
what it really costs) while delivering very little in
return and producing very
poor success rates.
The
Reality
Paying high prices to
outside companies to "develop"
or "patent"
your product is often unnecessary if you just want to
license your
concept. Ultimately the distributor incurs the real
costs of development and in return offers a
licensing
contract. Your job is to present an appealing product
presentation and deliver it to the right people!
The
Solution - The
Protomine Process?
In a nutshell, the Protomine
process was created to help you create a presentation which
represents and
markets your design efficiently and effectively. Our
proprietary
process contains a complete checklist of items companies
want in order to make informed decisions on whether or
not to carry your product design. So forget about
expensive invention submission companies and everyone else
trying to take your money and do-it-yourself.
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