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Protomine is a "prototype repping" company which means what we do is convert your designs from simple sketches to virtual (3d) and actual (prototype) "representations". We cater to inventors, entrepreneurs and designers who come to us with designs that simply need to be converted to presentable packages. By removing ourselves from the design stage of development we are able to offer lower costs and speedy development for your design project. Our sole mission is to allow consumers the ability to represent their designs efficiently and effectively without braking the bank. We do this by connecting you directly to the developer who is doing your work. 75% of your product package price goes directly into the developers pocket. We just manage the process which means you get what you're paying for. Our team of developers work diligently to provide you with a product we're sure you'll be happy with. That is why we have a satisfaction rate of 99% percent.
Engineering
Mechanical Engineering is an engineering category that involves the application of principles of physics for design, analysis, manufacturing and maintenance of mechanical processes. It requires an educated understanding of key concepts including kinematics, mechanics, thermodynamics and energy. Mechanical engineers use these quantifiable and qualitative principles in the design and analysis of aircraft, heating & cooling systems, watercraft, motor vehicles, manufacturing plants, industrial equipment and machinery, medical devices and more.

Selling Ownership
The purpose of a selling your invention or the rights to your "intellectual property" is usually for financial gain. The specifics are outlined in the terms of the agreement.

Royalties vs. Selling
If you decide to sell your invention, you will completely give up the rights that you have on your patent, and in return receive one payment. On the other hand, if you decide to license your invention, you still own it, but you allow one or more entities to make use of it, and you receive royalties in exchange. The disadvantage to licensing your invention is that you may not ever see any royalty fees if should your product not sell. Once you sign you can start enjoying the financial benefits of your invention.
Additional Services
As an added service for inventors we have added presentation and product submission services so you can present your product designs to companies directly and securely without having to spend thousands of dollars to "product submission companies". We believe in the age of the internet that submitting your product to a company is confusing so we have streamlined the process to give you direct access to product manufacturers worldwide. Give us a try, we're sure you'll be satisfied.

Marketing Invention
The purpose of marketing your idea is to obtain a license to grant another individual (entrepreneur), company or corporation the right to use your intellectual property for a specific amount of time and for a specific purpose. The specifics are outlined in the terms of the agreement.
A licensor may grant license under "intellectual property" to do something (such as copy software or use a patented invention) without fear of a claim of intellectual property infringement brought by the licensor.
A license under intellectual property usually has several parts including a term, territory, renewal, as well as other limitations deemed vital to the licensor and licensee.
Many licenses are valid for a particular length of time protecting the licensor should the value of the license increase, or market conditions change.
Steps in detail
1. create an account
First, start an account by entering your personal information. You will then have direct access to your own product dashboard where you can start new projects, communicate with project managers and upload files.

2. initial design & payment
Once you have created an account simply log in to your dashboard, upload your initial design concepts in jpeg, bmp, png, tiff or giff file formats and submit. You will receive an email within 24 hours detailing your price level (1-5) and payment options. When you're ready to begin simply make your initial payment and the development clock begins.

3. initial composition & next payment
You will receive your first design composition within 24 hours of initial payment. When you are satisfied with your initial design you can make your final payment and the development process continues.

4. revisions

You can revise your compositions directly on your 3d pdf file and saving it directly to your dashboard. You will continue to receive your revised compositions every 24 hours (after revising) until you have finalized your design composition or your revision allotment runs out (whichever occurs first).

5. finalization
Immediately after finalization, the interactive revision process is closed. Our developers immediately begin production of your complete graphics package which will be available for download in 24 hours.

6. your package
You're full package will arrive within 3-4 days of finalization with your graphics package on cd and your prototype.

7. presentation
You can now begin creating your exciting Digital Presentation. Start by uploading your 3d graphics to your presentation via the dashboard. Then use our marketing guides to add marketing details to capture the essence of your design concept.

8. submission
Lastly, with one click send your digital presentation directly to product manufacturers worldwide via our electronic submission process. Give your design product the chance to succeed!

Invention Development

An invention is a new method or device for performing a specific task. Whether or not your design concept (idea) reaches market or not, if you created it, you're an inventor. At Protomine we applaud the entrepreneurial spirit of all inventors and designers by offering a platform to success. We believe that very often inventors and designers are limited by lack of access to information and services or even worse, misled into believing there is only one way of achieving success.
We encourage you to research and investigate all of the invention offerings on the web. We believe, ultimately, you will agree that we offer the most efficient and effective product development platform on the web.

So what should your very first action be:

-Getting a patent, perhaps?
-Going on a fact-finding mission to manufacturers in China?
-Calling QVC?


While all these steps may be appropriate down the line, it's critically important that you first take action by shifting your thought process. I know what you're thinking. Thinking doesn't seem very actionable, does it? Maybe not, but over the years, countless inventors make devastating mistakes based on false beliefs and inaccurate assumptions.
For this reason debunking some common myths associated with inventing is important. Myths and misperceptions can be debilitating to your progress and costly to your pocket book. Although it may not seem very "actionable," it's vital to begin the inventing process with a realistic understanding of some of the basics for bringing an idea to market.

The following are among the most common myths:

Myth #1: The first thing an inventor should do is get a patent.

Truth: It's understandable why this is such a commonly held belief. The topic of getting a patent is so pervasive among the inventing literature, conferences, websites and tv commercials, it's no wonder that many people feel they can't move forward without getting a patent first. Many inventors spend 80 -100% of their initial effort and money on obtaining a patent because that is the myth that's been sold and supported by those who stand to profit from it. Certainly a patent can be a valuable tool later in the process, but you should first determine the viability of your invention as a business before moving forward. Remember that filing a patent has little impact on a successful product launch & cost $10,000 or more-so unless getting a patent for its own sake is your end goal, it doesn't usually make good business sense to apply for a patent first thing off the bat. Most importantly- if you file a patent first, then encounter overwhelming obstacles later on, you may have invested in a patent for nothing.

Myth #2: If I tell people my idea, they'll steal it.

Truth: The theft of a new invention idea is actually very rare. A lot of sweat equity goes into developing an invention and this is a big barrier to most potential "thieves." That doesn't mean ideas are never stolen. Keep in mind, copying and competition are facts in any business. However, once you have an understanding of how much work goes into taking an idea to market, you'll understand why most ideas are stolen only after a product's proven successful. It's like betting on a horse. You're more likely to win by betting on a horse with a winning record than you are by backing an unproven long shot. That being said, don't be careless.

Myth #3: My idea is worth a million dollars!

Truth: Earning a million dollars with an invention is less likely than making slightly lesser amount depending on the depth of your invention. Study the process, set realistic expectations, take action, work hard and you can find success, especially if you have more than one marketable idea.

Why use the Protomine Process?
The Protomine process was created to offer an alternative to expensive invention submission companies that offer so much and produce so little. Do the research and we know you'll see the difference.

What does it cost to develop a product?
Manufacturers follow a complicated and costly product development process called product lifecycle management (plm). This approach encompasses the complete lifecycle from concept design through manufacturing and disposal of a product. The typical cost for product development starts at around $100,000 for simple concepts and rises dramatically for more complicated concepts.
What are they promising you?
Organizations such as invention submission companies offer costly services promising to develop your concept for $5-$20,000 (a fraction of what it really costs) while delivering very little in return and producing very poor success rates.
The Reality
Paying high prices to outside companies to "develop" or "patent" your product is often unnecessary if you just want to license your concept. Ultimately the distributor incurs the real costs of development and in return offers a licensing contract. Your job is to present an appealing product presentation and deliver it to the right people!
The Solution - The Protomine Process?
In a nutshell, the Protomine process was created to help you create a presentation which represents and markets your design efficiently and effectively. Our proprietary process contains a complete checklist of items companies want in order to make informed decisions on whether or not to carry your product design. So forget about expensive invention submission companies and everyone else trying to take your money and do-it-yourself.
        Reference: The following are references to invention relevant resources:
       
3d design | 3d graphics | advice | advisor | analysis | assistance | attorney | engineers | concept | consultant | consulting |
       
designer | developer | development | entrepreneur | evaluate | evaluation | graphics | invent | invention | inventor | kit | law | lawyer |
       
licensing | manufacture | manufacturing | market | new | provisional-patent | product | protect | prototyping | register | resource |
        sell |
services | submit | submission | sell | sample

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